Creative Technologies
Type | Division |
---|---|
School | Arts and Creative Industries |
Latest research outputs
fanSHEN’s Looking for Love: A Case Study in how Theatrical and Performative Practices Inform Interactive Digital Narratives
Barnard, D (2018). fanSHEN’s Looking for Love: A Case Study in how Theatrical and Performative Practices Inform Interactive Digital Narratives. International Conference on Interactive Digital Storytelling. Dublin, Ireland 05 - 08 Dec 2018 Springer, Cham. https://doi.org/10.1007/978-3-030-04028-4_47Conference paper
L’interprète au sein du dispositif technologique : une humanité augmentée
Pastor, E (2018). L’interprète au sein du dispositif technologique : une humanité augmentée. in: Pluta, I, Dacheux, M, Guay, H, Hagemann, S and Pastor, E (ed.) Scène (post)numériqueAnthologie critique d’écrits et d’entretiens d’artistes / (Post)Digital StageCritical anthology of artists’ statements and interviews Rennes Presses Universitaires de Rennes.Book chapter
Authorship, Collaboration, Computation? Into the Realm of Similar Images
Sluis, KP (2016). Authorship, Collaboration, Computation? Into the Realm of Similar Images. in: Kuc, K and Zylinska, J (ed.) Photomediations: A Reader Open Humanities Press. pp. 283-289Book chapter
The Poetics of Temporal Scaffolding and Porosity: Sharing Affect and Memory
Ginslov, J. The Poetics of Temporal Scaffolding and Porosity: Sharing Affect and Memory. Technological Poetics in the Performing Arts in Repertoire Magazine. 20 (28). https://doi.org/10.9771/r.v0i28.25008Journal article
Curating the Photographic Image in Networked Culture
Dewdney, A (2014). Curating the Photographic Image in Networked Culture. Kraesj! Brytninger i fotoarkivet. Oslo, Norway 05 - 06 May 2014 Olso, Norway Kulturradet (Arts Council Norway).Conference item
Echo
Rietveld, HC and Henriques, J (2018). Echo. in: Bull, M (ed.) The Routledge Companion to Sound Studies New York and London: Routledge New York (USA) and London Routledge.Book chapter
Virtual Worlds: An Overview and Study of BBC Childrens Adventure Rock
Jackson, LH, Gauntlett, D and Steemers, J (2014). Virtual Worlds: An Overview and Study of BBC Childrens Adventure Rock. London University of Westminster, Communication and Media Research Institute.Project report
Children in Virtual Worlds Adventure Rock Users and Producers Study
Jackson, LH, Gauntlett, D and Steemers, J (2014). Children in Virtual Worlds Adventure Rock Users and Producers Study. London University of Westminster, Communication and Media Research Institute.Project report
Authenticity and Liveness in Digital DJ Performance
Rietveld, HC (2016). Authenticity and Liveness in Digital DJ Performance. in: Hytönen-Ng, E and Tsioulakis, I (ed.) Musicians and their Audiences: Performance, Speech and Mediation New York (USA) and London Routledge.Book chapter
Ludic Dysnarrativa : How Can Fictional Inconsistency in Games be Reduced?
Summerley, R. (2017). Ludic Dysnarrativa : How Can Fictional Inconsistency in Games be Reduced? PhD Thesis Falmouth UniversityPhD Thesis
There Is No Now: An Archaeology of Contemporaneity
Ebeling, K. Cox, G. and Lund, J. (ed.) (2017). There Is No Now: An Archaeology of Contemporaneity . Berlin Sternberg Press.Book
Notes on the Type, Time, Letters & Spirits
Sinister, D. Cox, G. and Lund, J. (ed.) (2017). Notes on the Type, Time, Letters & Spirits. Berlin Sternberg Press.Book
We Are Here, But Is It Now? (The Submarine Horizons of Contemporaneity)
Raqs Media Collective Cox, G. and Lund, J. (ed.) (2017). We Are Here, But Is It Now? (The Submarine Horizons of Contemporaneity) . Berlin Sternberg Press.Book
The Delayed Present: Media-Induced Tempor(e)alities & Techno-traumatic Irritations of “the Contemporary”
Ernst, W. Cox, G. and Lund, J. (ed.) (2017). The Delayed Present: Media-Induced Tempor(e)alities & Techno-traumatic Irritations of “the Contemporary” . Berlin Sternberg Press.Book
A Peer-reviewed Newspaper About_ Machine Research
Cox, G., Pold, S., Andersen, C.U., House, B., Gil-Fournier, A., Malevé, N., Hill, J., Jones, N., Skinner, S., Young, D., Herrie, M.B., Ganesh, M.I., Ridgway, R., Abbing, R.R., Monti, M., Menkman, R., Rasmussen, S., Rocha, J. and Garcen, S. (2017). A Peer-reviewed Newspaper About_ Machine Research. Aarhus Aarhus University.Other
The Contemporary Condition: Key Concepts
Lund, Jacob, Gfader, Verina, Iversen, Anne Kølbæk and Cox, Geoff (2017). The Contemporary Condition: Key Concepts. Stages. 6.Journal article
Machine Research - Editorial
Cox, G. and Andersen, C.U. (2017). Machine Research - Editorial. APRJA. 6 (1).Journal article
Ways of Machine Seeing: An Introduction
Cox, G (2017). Ways of Machine Seeing: An Introduction. APRJA. 6 (1), pp. 8-15. https://doi.org/10.7146/aprja.v6i1.116007Journal article
Contemporary Conditions are Badly Known
Cox, G and Lund, J (2017). Contemporary Conditions are Badly Known. Acoustic Space. 16, pp. 93-100.Journal article
Paul van Ostaijen's Occupied City
Van Den Beukel, K. (2017). Paul van Ostaijen's Occupied City. Filter: tijdschrift over vertalen. 24 (1), pp. 37-40.Journal article
The potential of machine mediation in the maintenance of public service media
Jackson, L. (2017). The potential of machine mediation in the maintenance of public service media. in: Dobek-Ostrowska, B and Glowacki, M (ed.) Public Service Media Renewal: Adaptation to Digital Network Challenges Peter Lang.Book chapter
The importance of social interaction in the co-working spaces of Boston USA and London UK.
Jackson, L. (2017). The importance of social interaction in the co-working spaces of Boston USA and London UK. European Media Managers Association Conference. Ghent, Belgium 10 - 12 May 2017 London South Bank University.Conference paper
Post-screen experiments [Editorial Introduction]
Aziz, T and Hammond, P (2017). Post-screen experiments [Editorial Introduction]. Journal of Media Practice. 18 (1), pp. 1-3. https://doi.org/10.1080/14682753.2017.1308745Journal article
Crowd Theory Thamesmead
Terrill, Simon (2017). Crowd Theory Thamesmead. The Link, Thamesmead 07 Jul - 18 Aug 2017Exhibition
Simulating Auditory Hallucinations in a Video Game: Three Prototype Mechanisms
Weinel, J and Cunningham, S (2017). Simulating Auditory Hallucinations in a Video Game: Three Prototype Mechanisms. Audio Mostly 2017. London 23 - 26 Aug 2017 Association for Computing Machinery. https://doi.org/10.1145/3123514.3123532Conference paper
Who Told you that you were Analogue?
Brown, A (2017). Who Told you that you were Analogue? Loose Associations. 3 (3), pp. 22-25.Journal article
The Beauties of DECOMPOSITION
paula roush and Michael Hampton (2017). The Beauties of DECOMPOSITION. London msdm publications.Book
The Book Dispersed [exhibition]
paula roush and Unstable Media (2017). The Book Dispersed [exhibition]. Casa das Arts Art Centre and Sput&Nik the Window Project Space, Porto, Portugal 24 Sep - 28 Oct 2017Exhibition
Of Drones and Angels: GAIKA's Sonic Images of Urban Resistance
Kolioulis, A (2017). Of Drones and Angels: GAIKA's Sonic Images of Urban Resistance. Mediapolis: A Journal of Cities and Culture. 3 (2).Journal article
Temporal Conflicts and the Purification of Hybrids in the 21st Century Art Museum: Tate, a Case in Point.
Dewdney, A and Walsh, V (2017). Temporal Conflicts and the Purification of Hybrids in the 21st Century Art Museum: Tate, a Case in Point. Stedlijk Studies. 5.Journal article
rem • press twenty one years on
Van Den Beukel, K. and Sheerman, L (2017). rem • press twenty one years on. Junction Box.Journal article
Sources of inspiration: from the monument tothe ordinary
Terrill, S (2017). Sources of inspiration: from the monument tothe ordinary. Alison and Peter Smithson: Ideas, Impact, Architecture. Edge Theatre, The Edge, University of Bath, Bath UK 04 Nov 2017Conference paper
Parallel (of Life and) Architecture: The Ostrich and the Kipper
Terrill, S (2017). Parallel (of Life and) Architecture: The Ostrich and the Kipper.Exhibition
Hear The Music, Play The Game. Music And Game Design: Interplays And Perspectives
Rietveld, HC, Carbone, MB, Gallagher, R, Newman, J, McAlpine, KB, Peñate Domínguez, F, Collins, K, Hulme, Z, Langhorst, T and Austin, M (2017). Hear The Music, Play The Game. Music And Game Design: Interplays And Perspectives. Game. 1 (6).Journal article
Introduction: Towards a Polyphonic Approach to Games and Music Studies
Rietveld, HC and Carbone, MB (2017). Introduction: Towards a Polyphonic Approach to Games and Music Studies. GAME: the Italian Journal of Game Studies. 1 (6).Journal article
Breaking the Electronic Sprawl
Rietveld, HC (2015). Breaking the Electronic Sprawl. Guerra, P and Bennett, A (ed.) Keep It Simple, Make It Fast! (KISMIF): Crossing Borders of Underground Music Scenes. Porto, Portugal 13 - 17 Jul 2015 Griffith University and University of Porto. pp. 235 - 235Conference paper
Temporal Scaffolding: A Collaborative and Networked Infrastructure of Techne, Screendance, AR, Affect, Audiences and Smart Mobile Devices in the Project AffeXity
Ginslov, J. (2016). Temporal Scaffolding: A Collaborative and Networked Infrastructure of Techne, Screendance, AR, Affect, Audiences and Smart Mobile Devices in the Project AffeXity . in: Intersecting Art and Technology in Practice. Techne/Technique /Technology. New York Routledge (Taylor & Francis Group). pp. 112-127Book chapter
Audio-haptic interfaces for digital audio workstations
Metatla, O., Martin, F., Parkinson, A., Bryan-Kinns, N., Stockman, T. and Tanaka, A. (2016). Audio-haptic interfaces for digital audio workstations. Journal on Multimodal User Interfaces. 10 (3), pp. 247-258. https://doi.org/10.1007/s12193-016-0217-8Journal article
Haptic Wave
Tanaka, A. and Parkinson, A. (2016). Haptic Wave. CHI'16: CHI Conference on Human Factors in Computing Systems. ACM. https://doi.org/10.1145/2858036.2858304Conference paper
A Slow, Contemporary Violence: Damaged Environments of Technological Culture
Parikka, J. Cox, G. and Lund, J. (ed.) (2016). A Slow, Contemporary Violence: Damaged Environments of Technological Culture . Berlin Sternberg Press.Book
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