Head-tracked auralisations for a dynamic audio experience in virtual reality sceneries
Conference paper
Ballestero, E, Robinson, P and Dance, S (2017). Head-tracked auralisations for a dynamic audio experience in virtual reality sceneries. 24th International Congress on Sound and Vibration. London 23 - 27 Jul 2017
Authors | Ballestero, E, Robinson, P and Dance, S |
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Type | Conference paper |
Abstract | This paper aims to take advantage of the new cutting-edge virtual reality technologies – such as head-mounted displays for virtual reality and ambisonics – in order to recreate 3D immersive environments; both aural and visual. The work presented here is believed to encourage investigations into buildings yet to be, or those lost to civilisation. Through a combination of acoustic computer modelling, network protocol, game design and signal processing, this paper proposes a method for bridging acoustic simulations and interactive technologies, i.e. fostering a dynamic acoustic experience for virtual scenes via VR-oriented auralisations |
Year | 2017 |
Accepted author manuscript | License File Access Level Open |
Publication dates | |
23 Jul 2017 | |
Publication process dates | |
Deposited | 09 Dec 2017 |
Accepted | 31 Mar 2017 |
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https://openresearch.lsbu.ac.uk/item/86y81
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