Sound and Cinema: Past, Present and Future
Exhibition
Brown, L. (2020). Sound and Cinema: Past, Present and Future. London 22 Jan - 13 Feb 2020
Creators | Brown, L. |
---|---|
Description | Curation of a public exhibition and events programme spanning film, virtual reality, games, TV and sound celebrating diversity and creativity. The launch night featured a performance from Unknown Devices, led by musician, professor and author David Toop using laptop computers, circuit bent electronics, turntables, power drills, Gameboys, homemade percussion and performance art practice alongside conventional instruments and voices – exploring the dynamics, technical and interpersonal demands of group improvisation, particularly in large, mixed-ability ensembles. It also featured a fusion of live animation to a spontaneous score from Points of Entelechy, a loop-based, fully improvised audio-visual performance project by Lutfi Othman (audio) and Mario Radev (visual). The artists create spontaneous sonic and visual worlds through the act of live looping. |
Contributors | |
Curator | Lucy Brown |
Keywords | Sound, Cinema, Screen, Film, Diversity, Creativity |
Date | 22 Jan 2020 |
Web address (URL) | https://www.arts.ac.uk/colleges/london-college-of-communication/whats-on-at-lcc/past-exhibitions/sound-and-cinema-past-present-future |
https://londonnewsonline.co.uk/exhibition-sound-cinema-past-present-future-at-the-cinema-museum-in-kennington/ | |
http://www.cinemamuseum.org.uk/2020/london-college-of-communication-exhibition-celebrates-the-cinema-museum/ | |
https://www.asff.co.uk/sound-and-cinema/ | |
https://onlythebestevents.com/events/the-surprising-world-of-kubrick-lecture | |
Files | Image credit Ana Escobar / Tim Body Media type Image License File Access Level Open |
Funder/Client | University of the Arts London |
Additional information | Lucy Brown was lead curator of the Sound and Cinema, Past, Present and Future exhibition reaching and engaging a diverse audience from the local community, as well as partner museums, charities, industry professionals, students and scholars. It was collaborative and interdisciplinary and aimed at celebrating diversity and creativity by exposing audiences to the breadth of cinematic and sonic experiences and challenging the way we see the world through photography, film, documentary, animation, virtual reality, games, design, and live performance. Thousands of visitors attending the exhibition and activities series throughout the 22 day period raising sound and cinematic awareness and understanding. The visual and sonic artefacts were supported by talks and debates around the importance of diversity in the screen industry to pave a way to an inclusive future. |
Publication process dates | |
Deposited | 16 Sep 2020 |
https://openresearch.lsbu.ac.uk/item/8q980
Download files
Files
137
total views614
total downloads1
views this month0
downloads this month